Showing posts with label Illustration Design. Show all posts
Showing posts with label Illustration Design. Show all posts

Friday, July 22, 2011

Bugatti illustration by Marco Reggiani

This is a Bugatti EXK5 rendering by IAAD Turin design school student Marco Reggiani. I publish his rendering because it is really well done I guess for the Illustration Techniques class.
In the Bugatti rendering we have all good ingredients to make a good professional illustration:

-Composition on page
-dramatic perspective with tilted vision angle
-strong contrasts
-warm & cool colors
-good detailing (ground and body reflextions)
-super simple background

Check out Marco Reggiani's sketches & works clicking: Reggiani renderings

Saturday, April 23, 2011

Citroen 2cv rendering by Antoine Chassagne

 Today we keep on talking about good illustration and rendering scenarios to give a real dramatic effect to our works or drawings using simple rules just like I explained few days ago on my post "Car Rendering by Mike Kim"
Antoine Chassagne, a 2CV Citroen lover, made this beautiful rendering about an old garage environment with a 2cv Citroen on wich he concentrated his focal point. It is about a nostalgic story and this is touching our hearts, the color choice is about "sepia tones" perfect for a nostalgic environment (like old photos techniques).
The background is really supporting the subject and the right windows have the same effect of Kim's tunnel in the F1 race tunnel rendering. The windows are reinforcing the forced perspective to give energy to the all illustration.
No tilted plane, in this case no need for it, however great detailing to make us believe we are in that garage!

Visit please Antoine Chassagne website clicking: Antoine Chassage portfolio.

Saturday, April 9, 2011

Legacy Lightcycle sketching by Daniel Simon



In this video concept designer Daniel Simon explanes how he designed the Legacy Lightcycle, an interesting video tutorial with cool sketching action.

Check out Daniel Simon's professional portfolio clicking: Simon's designs

Wednesday, April 6, 2011

Car sketch wall at Cardesign.ru

 Hi friends,

few days ago I wrote about car design sketches research showing you Simko website. Today I would like to show you (for those that do not know yet) that Cardesign.ru website has also a great collection of excellent car sketches a real "sketch wall" to see. Clicking on each sketch you will see also the designer portfolio, here an illustration done by Vasiliy Kanevskiy for a sponsored project by KISKA Design.

So go to the website clicking "Car sektch wall" and check it all out you will love it!

Tuesday, January 25, 2011

VW research sketches by Akos Szaz

How many times we talked about quick quality sketches? Many times, we said also that quick sketching is very usefull for training, for your sketchbook, for your portfolio.
Sketching cars is a matter of talent, passion and skills.
Here a good example by Akos Szaz who I had the pleasure to meet some time ago and see his great works and portfolio.

In this VW research sketch we admire drawing skills, linework and line quality, look at the overall composition, the choice of black and white color is good because of a crowded composition, very good focal point on the upper right corner (a bit of grey markers of different tones to give depth), very smart to draw the side body sections to explane better the volumes of each sketch, and  last but not the least the different designs of front end on each sketch (good variety).

See more at: Akos Szaz blog

Tuesday, December 28, 2010

BMW Isetta rendering by Fogarasi

Fogarasi is a car design student in Budapest and is the author of this beautiful BMW Isetta rendering, it looks like a quick sketch painting with nice brush strokes, full of energy and talent. 

Check out his blog clicking : Fogarasi blog

Tuesday, August 31, 2010

BMW Design Mille Miglia Concept car sketches

 The BMW 2006 Concept Mille Miglia CoupĂ© was a retro' Design project with  strong Design features and new interpretation of volumes and forms cut by retro' graphics, a typical Bangle's conceptual visionary idea.
The exterior car sketches are very well done and a very good example of simple Car Design expression on paper, very light technique and very effective, light shading with few details.
Great example of good exterior car design sketches from BMW Design studio.

Wednesday, August 18, 2010

Alfa Romeo proposals by Vadim Artemiev


 Vadim Artemiev has done several really cool design proposals about different brands, I picked up this one on an Alfa Romeo Coupe design because I think it is not bad at all. It is a little bit retro', simple and sporty, it has also a certain elegance which is very much in the Alfa spirit of the 60s.
Nice rendering too, we can see and understand the forms and volumes, good use of red color (the car looks really red) and clear focal point.

Check out some of Vadim Artemiev works.

Wednesday, June 23, 2010

Fiat Bravo proposal by Victor Uribe Chacon

 Victor Uribe is a 2nd year student of Transportation Design Dpt at IED in Torino, Italy. Victor shows a good sensibility in using colors, perspective and also proportions. If we want to find something to criticize, we could say that the design could have been more creative a bit more advanced.
At the same time we do not know the project breaf so we cannot say much. What i like the most and that makes of this sketch a good one is: composition and car point of view, color choice and the good control of warm and cool colors.
Info via Facebook

Sunday, June 20, 2010

Car sketching for illustration

 This fanthastic car sketch has been done for a poster illustration, in fact what you see here is only the first step before rendering and final color poster grafic design. What is really nice here is all detailing done with black pencil.
To discover the other images click " final poster".

Wednesday, May 26, 2010

Car sketch tutorial by Michael Smith

This beautiful car sketch has been done by Michael Smith and it is possible to discover how Michael did it following 12 steps.
To follow the 12 steps just click Michael Smith's tutorial and you will learn how to start drawing from wheel base to final rendering.
Have fun!

Click on image for larger vue.

Thursday, May 6, 2010

Vincent Vellum paper color sketch

 Yes! Vincent Vellum paper made of pure cotton with a speciphic technique which consisted in working both sides. With markers and color chalks and naturally baby powder to smoothen the transition effect (like airbrush), the final touchs with white pencil and higlights made of white guache.
Great memories back in school.
To see full image click on it!

Image via Dean's Garage

Monday, April 19, 2010

Drawing Art with a Bic



Great video tutorial about drawing Art with a Bic pen.

Thursday, January 14, 2010

Automotive Rendering Techniques by Mikael Lugnegard

cmiVFX Launches New Automotive Rendering Techniques Video for the New cmi Direct

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3D Mockup in Maya
Starting off in Maya we will quickly show a very rough car model that will be the foundation for the design. The car is done with traditional polygon techniques which are not covered in this tutorial. The car was modeled in just a few hours and is very rough, but serves the overall purpose of a sketch model.
By toggling between a standard polygon mesh and a smooth mesh preview you will get an instant preview of the final surfaces. This technique is very useful when making sketch models. Sketch models are important in the process as it allows for easy straight-on modeling and evaluation. Using a polygon modeler like Maya makes the process both faster but also more flexible then it would be with Nurbs.

Rendering in Hyper Shot
Export the entire model to an .OBJ file and then import into Hyper Shot. Learn how to apply materials, change the environment, set up the camera for a successful rendering. Hyper Shot is indeed a great application for fast renderings and this section aims to reveal how it can be used in a slightly more advanced way and efficient way.
Different camera angles are evaluated and once the camera is locked down. Multiple renderings can be created using the same exact camera. Different materials and environments are tried out and this material will later be composited together in Photoshop.

Image Assembly and Color Correction in Photoshop
The renderings are now brought into Photoshop for assembly and initial color corrections. Bits and pieces from different renderings are put together using layers and blend modes. Some initial color correction can be made to make sure that the overall palette is consistent and coherent. By using adjustment layers it is possible to work in a non-destructive manner and really tune the levels and colors.
Learn how to work with the path-tool to create sharp and accurate design element such as cut-lines, vents and body creases. Utilizing a set of brushes in combination with selections created with the path-tool a painted look is achieved. This technique allows for both precision rendering as well as for a more painterly style.

Details
Utilizing the path-tool, details and color trims are created in a fast and creative manner. The front is given some extra attention as well as a number of other key elements. Headlamps and splitters are designed and painted in using different tools.

Final Touches
Learn to fine tune the project by continuing the work all over the rendering, adding details and sharpness, paying extra attention to textures. Utilizing a variety of techniques, learn to add sharpness, key lines and highlights to accentuate.
The final step before completion is the introduction of overlay textures that really make the project come alive. By using a variety of textures, the original colors are mixed and blended in a very artistic manner. This technique is somewhat of a signature to the artist and really takes the rendering to a whole new level.

This video is available today at the cmiVFX store.
cmiVFX Video Player Online Store

About the Author:
Mikael LugnegĂĄrd is a Swedish 3D-artist who has worked as a freelancer and CG-instructor for many years now. He attended Umea Institute of Design in Sweden where he obtained his Bachelor of Arts in Industrial Design. Mikael is proficient in Model Making, Graphic Arts, Photo Editing, High End Product Rendering, Project Management and more. He is passionate about the arts and education as well as photography, downhill skiing and is a snowboarding instructor. Mikael is currently a consultant and design for Red Digital Cinema and runs his own company LugnegĂĄrd Designs in Sweden.

See Mikael's site click here.

Monday, December 7, 2009

Car color sketch by Johan Schwind


Johan Schwind is a design student at his fifth semester of Industrial Design course, he has a strong passion for cars and car design as we can see from his illustration.
The way he started looks great, his collection of drawings and illustrations is very good and it is possible to see the progress he makes.
To check his online portfolio click Johan Schwind.

Thursday, October 29, 2009

City transportation by David Day Lee


David Day Lee is a transportation design student at Art Center College of Design in Pasadena USA.
I checked out his personal blog David Day Lee Design and I discovered a strong talent in creativity as well as in techniques, here two examples of David's design proposal for next city transportation systems.
Here, instead, one of his illustrations just to give you an idea of his skills and talent. Go visit his blog and see more.

Saturday, October 17, 2009

Citycar by Fabien Delval

Fabien Delval is a professional car designer and manager in automotive industry based in Lyon France. He has a blog full of his works and I decided to publish this citycar project proposal because it is very professionally done: good drawing basics like perspective - line work-proportions-body riflections-good details-great focal point on front left light area-cool design-credible creativity-good control of digital technique with no excess-good form language.

This is Fabien's description of his proposal "(2008) Just a little car to make a kind of blend between freshly introduced Tata Nano and Apple's simplicity values. In fact, this apparently inoffensive car hides a certain innovative potential, but this is another story... "

Check his portfolio clicking Waldezign's Area

Monday, October 12, 2009

Concept ships art by Randall


Great work by Randall, this is a typical Space Ship concept work. We can find a lot of works like this one on DeviantArt.com bu mainly at Concept Ships Concepts click and check it you'll love it!

Wednesday, September 30, 2009

Side view car sketch by Umidjon

Umidjon is a student in US and he has an obsession whiwh is to draw and sketch cars, even if he is not following a speciphic design car design school he is able to sketch well. This is a good example for you beginners, his side view car sketch coupé is very simple, not messy, few lines, freehand made, good proportions respecting basic reflexions rules on body, grey tones colors to give form and depth.
It looks like a very quick sketch, may be it is not but it gives that impression which is another good thing about Umidjon's car sketch.
Good work!

Source Umid's Web Log

Monday, September 14, 2009

BMW supercar proposal by Giulio Partisani

Click for larger image

Giulio Partisani is an ex student of IED Torino Design school in Italy and a professional designer, I liked a lot his illustration and proposal for this BMW Supercar. Very dramatic prospective (very low point of view and slightly tilted angle of image), cool color choice very cold with high contrast, great focal point (we can really read this composition), no prospective mistakes and naturally an interesting creative design not too advanced and not traditional, good balance. Last important note is the depth given by the prospective but mostly by the color application.


Image from Partisani's profile on Local-motors.com